Enter the Naked Mole Rat | By : kwh Category: Kim Possible > Threesomes/Moresomes Views: 18153 -:- Recommendations : 0 -:- Currently Reading : 0 |
Disclaimer: I do not own Kim Possible, nor any of the characters from it. I do not make any money from the writing of this story. |
Kim studied the neat touch-screen control panel that was set into the wall of 'Holographic Dojo 645' with no little anticipation. She had already been surprised, as she walked into the cavern, to see a robot vacuum cleaner, and a robotic floor washer-polisher suddenly stop work, bleep apologetically and scurry away to Kim knew not where through a small hatch in one wall of the cavern, but the holo-dojo control panel itself was really intriguing. Initially it had been blank, apart from a large icon in the centre of the screen with a caption that seemed to change with each flash, cycling through different languages but presumably saying the same thing in each; "Touch Here to Begin!" it said, when the English version of the caption briefly appeared, so she had done just that. Instantly the screen had changed to say 'Good Morning Kim Possible', in English. Presumably it had read her fingerprints or scanned her DNA or something in order to identify her, and of course Lo Pin had a record of her language preferences already so there was no magic involved. Still, Kim felt uncomfortable enough at the amount of data Lo Pin now held about her to make a mental note to ask Wade to retrieve and erase her records on his systems, after this tournament was over, just to be on the safe side!
After she had touched the panel again to tell the cavern's systems that she was ready to proceed, the wall panel had asked her to stand still with her arms akimbo while it scanned her and calibrated itself, and Kim had watched a trio of high resolution cameras on gimbals in the ceiling rocking back and forth in sync as they 'mapped' her. Now it was asking her about her preferred opponent. She quickly selected 'All Out Combat' on the touchscreen, pushing the slider all the way along a scale that started at 'Gentle Sparring'. Then she selected 'Any & All Styles' from a picklist that in theory allowed her to chose a 'cultural root' for her virtual opponent's fighting skills, and even an individual style. To begin with, she selected 'Weapons: None', just to get going. And then she could select a number of opponents, from one to ten; Kim wasn't being conceited when she selected ten simultaneous opponents, merely realistic, since it simply wasn't conceivable to her that any single opponent, let alone a hologram, might be a match for her... 'Touch here to begin!' flashed a large red lozenge shaped icon on the display. So she did. Immediately, a great web of what looked like a hundred or more lasers mounted all around the cavern sprung into action, with a concerto of whirring stepper motors, and ten 3 dimensional granite-grey but slightly luminescent humanoid shapes with only very vaguely sculpted facial features were apparently painted into existence around the holo-dojo in random locations and poses, where they stood in impassive statuesque immobility. Looking again at the touch screen, it now bore a message "Bow to begin!". 'Wow! That's incredible!' thought Kim involuntarily, as she began to walk around the cavern, marvelling at the very convincingly solid looking virtual statues. It was only when she reached out to touch one of them that her hand went straight through the illusory grey humanoid, the touch screen on the wall behind her changing with a bleep to a warning lozenge saying 'Cannot begin while you occupy the same space as an opponent!'. When she pulled her hand out of the grey humanoid's torso, there was another rather friendlier beep as the "Bow to begin!" message re-appeared on the screen. Kim decided that it was time to see whether this was all gimmickry or whether you really could train this way... She was already nicely limber after her warm-up run up the stairs carved into the cliff face, but she did a few final stretches anyway as she positioned herself optimally in the crowded cavern, and not knowing what to expect, bowed formally towards the nearest grey statue. Instantly, ten statues sprang to life, twin glowing points of blue light appearing where eyes would be on a human being, and formally returned her bow, before starting to move around as if they really were a gaggle of well trained assailants aiming to do her harm. Meanwhile, for her part, Kim found herself instinctively moving to close angles and reduce the number of opponents who were simultaneously able to attack her, just as she would in a real fight against ten goons. When the first grey hologram with the glowing blue eyes leapt at her with a very well executed flail kick, it looked and felt real enough, as Kim dodged, sending the grey holographic foot barely half an inch past her left ear - perhaps only the lack of breeze from its passage would have revealed that it was not a real foot - and countered with a simple yet powerful Shotokan Karate Mawashi Geri (roundhouse kick) to the midriff, which made firm contact with thin air, but looked like it hit its target square on. Her reward was the grey hologram turning red and then vanishing entirely. And then there were nine. If you are a student of chaos theory you will know that a butterfly flapping its wings in the Amazon rain forest can be blamed for all manner of consequential events in the world. Nevertheless, you would have been hard pressed to guess that upon Kim's next seemingly innocuous arbitrary decision would later rest the survival or extinction of almost the entire human race... Kim decided that Shotokan Karate was working for her, despite the fact that she rarely used many pure Karate techniques when she was fighting. The option on the touch screen to handicap the holographic opponents to just one style or group of styles had given her an idea; if she stuck to just one style for an entire fight, especially a style that she rarely used, it might give the holograms a little much needed help, while enabling her to practice skills she never or rarely used in actual combat. Two of the grey holograms appeared to chose that moment to launch a co-ordinated attack, and Kim was forced to backflip away, clonking one of them under the chin with a viciously whipping Mae Geri (front kick) as she went. Except there was no clonk, although the hologram did turn red and then evaporate. The fight continued, and Kim was totally immersed in the experience, it felt very real, apart from the lack of actual fist or foot on flesh impact, and the holograms weren't half bad opponents. They were certainly better than 95% of hench-people she found herself engaged with, but of course they weren't good enough. Ten of them at once was certainly giving her a work-out though. Make that eight now. Or six, as she jumped between two assailants to administer a Sokumen Morote Tobi Geri, or a jumping double sidekick to their left temple and bridge of the nose respectively in old money, sending them red and then vapourising them. Then four, as she dropped under a co-ordinated three way attack to viciously leg-sweep two of the holograms so as to smash them into the ground head and face first. And funnily enough, she wasn't missing the delicious jolt of the impact of a well delivered strike half as much as she would have imagined she would. Soon, there was one left, and Kim's curiosity about the technology temporarily overcame her natural compulsion to win. She faced off against the last holographic opponent, but rather than dodging his… it's... attacks, she tried blocking them. Proper, well executed blocks stopped the incoming blows in their tracks, but even as her body was involuntarily bracing for the brutal impact of fast moving kick onto braced inside block, there was nothing; no sickening jolt, no pain, and no bruises later either. She wondered whether she even needed to strike with power, given that she was hitting fresh air rather than a real opponent, so she tried a rapid but deliberately ineffectual waft of the hand at the grey humanoid hologram. Her hand went right through the hologram, as you'd expect, but instead of flashing red, it flickered yellow, and a sad sounding electronic 'bongle' made it very clear that if you didn't strike the holograms with proper power, then you didn't strike them at all. Finally, she threw an arm sloppily into the way of a whipping spinning heel kick; it took every reserve of nerve and self control she had not to dodge the strike, nor to block it properly; had she thrown her arm so sloppily into the path of such a powerful kick in reality, it would undoubtedly have shattered both her radius & ulna, and probably irreparably ruined her elbow joint. Instead, Kim had to watch a foot moving at great speed right towards her head and not react as her instincts screamed, knowing that her head in reality wouldn't come flying off her shoulders under a great impact. In fact what happened was that the holographic kick went straight through her deliberately ineffectual block as if it wasn't there, and then the statue froze at the moment when it's heel connected with her head, as a sound that sounded remarkably like a jingle serenading failure played in the cavern. The last hologram, now glowing green and not grey, remained frozen in the air at the moment of impact for a good few seconds, as Kim waited for the next 'game' or 'round' or 'session'. to begin, or for something else to happen. Eventually, she realised that nothing much was going to happen unless she prompted it, so she sauntered back to the touchscreen control panel again, to find that it was showing a lozenge that said 'Touch for replay!'. So she did. And instantly, the green frozen hologram evaporated, to be replaced by ten luminescent grey holograms, painted into the exact same positions they had been in at the start of the round. Ten luminescent grey holograms, plus one additional humanoid figure… a blue one, which was, lack of features notwithstanding, clearly a holographic representation of herself! The three dimensional action replay started at the point where she had bowed, and she was able to watch herself in action from any and every angle, walking through the fight and around it, raising her left hand to rewind a little, her right hand to slow the action down, as per the instructions on the touch screen. Kim found working with the replay utterly fascinating. She well understood, to her great chagrin, that her greatest challenge as an instructor was relating to, mentoring and teaching skills to people who simply couldn't do what she could do. She had long struggled to transfer some of her skills to others without leaving them feeling confused, disheartened, alienated, patronised or frustrated. She had very early on learnt that when somebody who wanted her help with their technique asked how an 11 year old girl could punch with the speed & power of a steam hammer the way that she did, they looked at her with blank incomprehension when she explained the order in which she engaged the individual muscle groups in her arm to give the punch optimal power, and yet didn't respond well to being told that they wouldn't ever really understand, either. It was the main motivation behind her taking up cheer leading. It wasn't the physical challenge, not least because cheer leading really wasn't any kind of physical challenge for her - it was the far more terrifying prospect of trying to develop and communicate ideas for successful routines and moves that ordinary gymnastically talented and athletic teenagers could understand, learn and perform, without ending up on her own in a squad of one! It remained a work in progress, although she felt she had come a very long way over her Middleton Mad Dogz Cheer Team career. So far she had even managed to keep Bonnie Rockwaller on the team and contributing mostly positively, despite her early clumsy mis-steps that had soured their future relationship probably irreparably. This was an achievement she sometimes considered more impressive than occasionally saving the world, despite the many angry tooth marks in her tongue. But she had never before had the opportunity to coach somebody who did have her gift, for the obvious reason that as far as she knew, she was uniquely gifted. Which made being presented with a millimetre perfect holographic action replay of a fight she had just participated in incredible exciting for her, as Kim quickly busied herself being hyper-self-critical of her tactical positioning decisions and strike selection, with the benefit of hindsight. Although she did have to admit to herself, after rigorous slow-motion analysis, that her execution of the Shotokan techniques she had selected was utterly flawless. So flawless, indeed, that she decided to switch from solely using Shotokan Karate techniques, to exclusively using Mantis Kung Fu techniques for the next 'fight'... Eventually she had seen and learned enough. The replay ended at the moment when the last remaining hologram had kicked her in the head with her acquiescence, and she raised both hands at that point to end replay playback and to start the next battle. At that moment, a computer generated 'Bingle Bongle' resonated around the cavern, and a holographic tableau appeared in the centre of the cavern, with a somewhat cartoonish hologram of a figure who was obviously Lo Pin standing between one of the grey figures and the holographic blue figure. The Lo Pin hologram held up and then flourished a fan in suitably dramatic fashion, awarding the win to the grey figure, which promptly jumped for joy like an over-excited pedigree pekinese, while the blue hologram representing Kim looked dejected and trudged away, head down. Clearly it was meant to be a humorous interlude, a little homage to those chop-socky arcade games that Ron had spent so much time playing when he was a kid, while Kim watched over his shoulder. But by the time the little tableau had faded, and a glowing '1-0' had appeared in the air in mid cavern by way of a scoreboard, Kim's eyes were blazing as she irrationally regretted letting the computer win. "That's your one… there won't be another!", thought Kim, knowing how ridiculous her need to win purely for the sake of winning was, even as she was unable to help herself. Walking back to the touch panel, she opened the options up again, and flipped the 'Weapons?' option from 'None' to 'Any'. Then she saved her change, and tapped the screen. Immediately, the stepper-motors whirred once more and ten grey figures were painted seemingly randomly into the space of the cavern, but this time each of them held a red holographic weapon of some description. There were swords, staves and knives of all types in the hologram's hands, all rendered in the same eye-catchingly contrasting colour, Kim noted as she cracked her knuckles with grim determination and strode out into the middle of the crowded cavern. "Game on!", she said, half to the faceless grey holograms, and half to herself, as she positioned herself amongst her computer generated opponents. Closing her eyes, she took a moment to centre herself. Then, opening her eyes, she took a final look round, and bowed…
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